Open for new projects · powered by milknodev

I build websites, AI tools, and games
that actually ship.

One person. Three things I'm great at. Pick what you need — a clean website, a working AI workflow, or a small Unity game — and you'll have something playable, clickable, and live in days.

Three things, done well.

Pick the one you need. Or stack them — a website with an AI assistant and a game inside? Yes.

Websites

Landing pages, business sites, portfolios, booking flows. Designed, written, coded, and live on Netlify.

See web portfolio →

AI Automations

Lead replies, AI summaries, content workflows, dashboards, and tiny internal tools that save hours.

Tell me your workflow →
Game Dev

Full Steam releases. Built solo in Unity.

I design, code, and ship full-scale games end-to-end — deep systems, hand-crafted worlds, and long-form play loops. Released on Steam under MilknoDev Games.

Red Land cover art Steam · Action Roguelike

Red Land

A pixel-art rogue-lite action-adventure set on a post-apocalyptic Earth colonized by a hyper-intelligent alien species. Open-world exploration across hostile biomes, class unlocks, alien boss fights, bio-mutant combat, a research tree, hunger and fatigue systems, and permadeath stakes. Released October 2025 on Steam.

Steam Release Action Roguelike Unity · C# View on Steam →
Blue Land cover art Steam · Free

Blue Land

A free, full-length companion title to Red Land — same universe, alternate timeline, original mechanics and biomes. Built and shipped solo on Steam in 2024 as a foundation for the Red Land follow-up.

Steam Release Adventure Unity · C# View on Steam →
The Spongerooms cover art itch.io · Adventure

The Spongerooms

A multiplayer backrooms-style horror adventure with co-op survival, item search objectives, AI chase entities, and full Windows / macOS / Linux builds. Two major content updates and an active Discord community. Earlier full release before the Steam catalogue.

Co-op Horror Win · Mac · Linux Unity · C# Play on itch.io →

Want full descriptions, every screenshot, and the lore behind each release? See the dedicated game portfolio.

Open Game Dev page →
Web Work

Live sites you can click into.

Real public projects, from premium business websites to AI finance products.

Contrasto Lux service website screenshot
Business website

Contrasto Lux

A premium clinic site with clear services, easy booking, and a polished, high-trust look.

Visit live site
StockGiver prediction dashboard screenshot
AI dashboard

StockGiver Predictions

A dark, data-rich AI dashboard with trading signals, confidence scores, and performance panels.

Private demo on request
Do I Buy This Stock homepage screenshot
Finance product

Do I Buy This Stock?

A friendly stock-research tool for beginners. Type a ticker, get a plain-English answer.

Visit live site

Want the full breakdown of each project — what they do, what I built, and how to hire me on Fiverr?

Open Web Dev page →
Pricing

Studio quality, a fraction of the price.

Agencies quote €1,000–€5,000+ for the same scope, then disappear for weeks. I'm one person with no overhead, no account managers, no markup — so you get the same polish for what an agency charges for a discovery call.

Typical agency

€1,000 – €5,000+

  • 4–8 week timelines
  • 3 people on a call before any code
  • Locked into their CMS / hosting
  • Change requests = new invoice
  • You never speak to the actual builder
Me · Stepanov Studio

From €80

  • Live in days, not weeks
  • Direct chat with the person building it
  • You own the code & the Netlify site
  • Small tweaks during build = free
  • Same stack used on real Steam releases
Get a quote
01

No agency overhead

No office, no PMs, no sales team. The price you pay is the build — not the org chart.

02

Modern tools, free hosting

Netlify, modern static stacks, and AI-assisted workflows mean I ship in hours what used to take a team a week.

03

I already built the hard parts

Two Steam releases & multiple live sites — the systems, components, and patterns are reusable, so I'm not learning on your dime.

04

Honest scope

If you don't need a 12-page CMS, I won't sell you one. Pay for what you use, scale up when you need it.

How a project works

Four simple steps. You always know what's happening.

1

Tell me the goal

Send a short brief. We agree on the outcome, the scope, and the deadline.

2

I design / prototype

You see a clear visual direction (web/AI) or a playable greybox (game) — fast.

3

I build it

Code, test, polish — on real devices for sites, on real builds for games.

4

You launch

Live on Netlify, an itch.io page, or a build delivered to you. You own it.

Contact

Got an idea? Let's build it.

Fill in the form and I'll reply with a quick plan, a price range, and a timeline. Or hire me directly on Fiverr.

milknodev on Fiverr
Website Unity game AI workflow Dashboard MVP Netlify launch